Custom Engine
The streaming engine, built for your hardware.
A build of the EdgeEngine targeting the SoC, OS and codec set you actually ship, rather than the nearest standard tier.
· Ports to boards outside the stock x86 and ARM builds
· Pipeline changes — capture path, codecs, hardware encoders
· Integration into firmware you already have, against the Edge Contract
· Offline and air-gapped licensing for sites that never route outbound
Custom Software
The surfaces around the video.
The console, the viewer and the integrations — built on the same API and Embed SDK the standard product uses.
· White-labeled operations console on your own domain
· Viewers embedded in your app or product, not a link out to ours
· Integrations with the systems the video has to reach
· Dashboards and reporting on top of the session and telemetry data
OEM Shop
Streaming inside the product you manufacture.
The hardware-side work of shipping a device with the engine already in it — from board selection through the factory floor.
· Board selection and bring-up for a streaming workload
· Provisioning at manufacture, so a unit enrolls on first power-on
· Per-device license issuance at production volume
· Conformance testing against the same reference the platform ships
Custom work here is not integration against someone else's black box. The device side is a written contract with a reference implementation behind it, so a custom build — ours or yours — is verified against the same conformance suite the standard product is. Nothing about a bespoke engagement puts you on a fork we don't maintain.
Hardware, volume, timeline and where the video has to end up — enough to say whether this is a standard license or a project.